Catalog
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Pick a game to read how it plays. Inside, you'll find each faction's guide and a turn-by-turn walkthrough.
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7 Wonders
7 wonders3–7 players (best at 4–5) Medium — simultaneous card draftingFamily Drafting7 Wonders is a civilization-building card game where every player simultaneously constructs an ancient city across three historical ages.
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7 Wonders Duel
2 players only Medium — drafting + tableau building2-player Drafting7 Wonders Duel is a two-player head-to-head civilization game by Antoine Bauza and Bruno Cathala.
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Aeon's End
1–4 players (best at 2–3) Medium — cooperative deckbuilder with deliberate deck orderingCo-op StrategyAeon's End is a cooperative deckbuilder for one to four players in which you and your fellow breach mages are the last defenders of Gravehold, the only city left standing.
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Arcs
2–4 players (best at 3) Medium-Heavy — trick-taking action selectionStrategy Area controlArcs is a science-fiction strategy game by Leder Games where players command factions competing for dominance inside a collapsing galactic empire.
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Azul
2–4 players Low–medium — abstract tile draftingFamily Tile-layingAzul is a tile-drafting abstract by Michael Kiesling in which you claim colorful ceramic tiles from shared factory displays and arrange them on your personal wall.
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Brass: Birmingham
2–4 players (best at 3–4) Heavy — economic engine builderStrategy Engine buildingBrass: Birmingham is a heavy economic strategy game by Martin Wallace in which you build industries and transport networks across industrial-revolution Birmingham.
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Carcassonne
2–5 players (best at 3–4) Low–medium — tile-layingFamily Tile-layingCarcassonne is a tile-laying game by Klaus-Jürgen Wrede in which players collectively build a medieval landscape of cities, roads, monasteries, and fields.
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Cascadia
1–4 players (best at 2–3) Light — tile-laying puzzleFamily Tile-layingCascadia is a tile-laying and token-placement game by Randy Flynn in which you build a personal Pacific-Northwest wilderness from hexagonal habitat tiles and populate it with wildlife.
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Catan
3–4 players (2 with a variant) Medium — resource trading and network buildingFamily StrategyCatan is a classic settlement-building game by Klaus Teuber in which you and your rivals colonize a hex-tile island, collecting five resources — brick, lumber, wool, grain, and ore — to construct roads, settlements, and cities.
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Catan: Cities & Knights
3–4 players (up to 6 with the 5–6 player extension) High — the deepest, most strategic Catan expansionStrategyCatan: Cities & Knights is an expansion by Klaus Teuber that layers three interlocking systems on top of the base game: a barbarian horde that threatens the island every time players neglect their military, a commodity economy that lets you …
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Catan: Explorers & Pirates
3–4 players (up to 6 with the 5–6 player extension) High — the largest Catan expansion, driven by exploration, cargo logistics, and multi-scenario missionsFamily StrategyCatan: Explorers & Pirates is an expansion by Klaus Teuber that requires the Catan base game to play.
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Catan: Seafarers
3–4 players (up to 6 with the 5–6 extension) Medium-high — base Catan plus ships, islands, and scenariosFamily StrategyCatan: Seafarers is an expansion by Klaus Teuber that requires the Catan base game to play.
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Catan: Traders & Barbarians
3–4 players (up to 6 with the extension) Medium–High — requires the Catan base game; each scenario adds its own layerFamilyCatan: Traders & Barbarians is a compilation expansion by Klaus Teuber that requires the Catan base game to play.
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Cities
2–4 players Light–medium — worker placement with tile stackingFamily Tile-layingCities is a 2023 game by Steve Finn and Phil Walker-Harding, published by Devir, in which players become urban planners shaping a waterfront neighborhood district by district.
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Codenames
2–8+ players (best with 4+ in two teams) Light — word association and deductionPartyCodenames is a word-association party game by Vlaada Chvátil in which two teams compete to identify their secret agents from a 5×5 grid of 25 word cards.
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Concordia
2–5 players (best at 3–4) Medium — economic engine builderStrategy Engine buildingConcordia is a hand-management economic game by Mac Gerdts in which you grow a Roman trading dynasty across the Mediterranean world.
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Dixit
3–6 players (up to 8 with expansion) Very light — storytelling and social deductionPartyDixit is a storytelling card game by Jean-Louis Roubira in which players hold hands of large, dreamlike illustration cards and take turns acting as the storyteller.
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Everdell
1–4 players (best at 2–3) Medium — worker placement + tableau buildingFamily Engine buildingEverdell is a worker placement and tableau-building game set in a sun-dappled forest valley where woodland critters are building the cities of tomorrow.
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King of Tokyo
2–6 players Low — press-your-luck dice gameParty FamilyKing of Tokyo is a press-your-luck dice game by Richard Garfield in which two to six players each control a giant monster battling for dominance of the city.
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Pandemic
2–4 players (best at 3–4) Medium — co-operative hand managementCo-op FamilyPandemic is a co-operative game by Matt Leacock in which a team of disease-fighting specialists races to discover cures for four dangerous diseases spreading across the globe.
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Root
21 factions2–4 players (best at 4) Medium — asymmetric factionsStrategy Area controlRoot is a woodland war game where every player sits down with a completely different set of rules, pieces, and goals.
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Scythe
1–5 players (best at 3–4) Mid-to-heavy — asymmetric engine builderStrategy Area controlScythe is an asymmetric engine-building game by Jamey Stegmaier set in an alternate-history 1920s Eastern Europe.
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Splendor
2–4 players (best at 3) Light — engine builderFamily Drafting Engine buildingSplendor is a gem-trading engine-builder by Marc André in which you play a Renaissance merchant acquiring mines, trade routes, and artisans across three tiers of development cards.
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Sushi Go Party!
2–8 players Very light — card draftingParty Family DraftingSushi Go Party! is a card-drafting game by Phil Walker-Harding in which you build a tableau of sushi dishes over three rounds, passing your hand around the table one card at a time.
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Terraforming Mars
1–5 players (best at 2–4) Heavy — engine builderStrategy Engine buildingTerraforming Mars is a card-driven engine-builder by Jacob Fryxelius in which each player represents a corporation pouring resources into making the red planet habitable.
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The Crew
2–5 players (best at 3–4) Low–Medium — co-operative trick-taking with communication constraintsCo-op PartyThe Crew: The Quest for Planet Nine is a co-operative trick-taking game by Thomas Sing for two to five players.
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Ticket to Ride
2–5 players (best at 3–4) Light — gateway strategyFamilyTicket to Ride is a route-claiming game by Alan R.
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Wingspan
1–5 players (best at 3–4) Medium — engine builderFamily Engine buildingWingspan is a card-driven engine-builder by Elizabeth Hargrave in which you attract birds to three wildlife preserves on your personal player board.
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