What is Catan: Seafarers?
Catan: Seafarers is an expansion by Klaus Teuber that requires the Catan base game to play. It adds sea hexes, ships, gold fields, and the pirate, plus a booklet of island-hopping scenarios — each with its own map, special rules, and victory-point rewards. Rather than competing on a single island, players now race to extend sea routes outward and plant the first settlements on new land.
The roll-trade-build rhythm of base Catan remains intact, but Seafarers layers on meaningful new decisions: when to pivot from roads to ships, which unexplored island to race toward, and whether to move the pirate or the robber when a 7 lands. Founding a distant settlement at the right moment can leapfrog your point total in ways the base game alone rarely allows.
First Catan expansion? Don't expect a new game to learn — Seafarers changes nothing about how you roll, trade, or build. It's really a book of ready-made maps plus the pieces to play them: each scenario diagram tells you exactly how to lay out the board, what's special this time, and what winning takes. Master the handful of ship rules below and every scenario in the box is open to you, roughly in rising order of complexity.