What is Carcassonne?
Carcassonne is a tile-laying game by Klaus-Jürgen Wrede in which players collectively build a medieval landscape of cities, roads, monasteries, and fields. On each turn you draw one land tile, fit it into the growing layout, and optionally commit a follower — called a meeple — to claim a feature for points.
The rules are easy to learn in a single round, yet the decisions run deep. Every tile placement shapes the shared map, and the choice of when to plant a meeple, which feature to claim, and when to retrieve followers through scoring keeps the tension alive from the first tile to the last.