What is Splendor?
Splendor is a gem-trading engine-builder by Marc André in which you play a Renaissance merchant acquiring mines, trade routes, and artisans across three tiers of development cards. Each card you buy grants a permanent gem bonus — a standing discount that makes future purchases cheaper — plus any prestige points printed on the card.
The gameplay is deceptively simple but tactically sharp. You're constantly deciding whether to grab tokens now, lock in a key card with a reservation, or pivot your engine toward the noble tiles that reward focused bonus collections with free prestige. A well-built engine snowballs quickly, so reading the table matters as much as optimizing your own board.
Never played an engine builder? Splendor may be the purest one there is. The loop: take tokens this turn so you can buy a card the next; every card you buy is a permanent discount on everything that follows, so a purchase that once needed three turns of saving eventually costs nothing at all. If your first few turns feel slow, that's not you playing badly — that's the engine warming up.