What is Root?
Root is a woodland war game where every player sits down with a completely different set of rules, pieces, and goals. The base box pits the industrial Marquise de Cat, the feudal Eyrie Dynasties, the rebel Woodland Alliance, and the roving Vagabond against each other — and its expansions add six more (the Lizard Cult, Riverfolk Company, Underground Duchy, Corvid Conspiracy, Lord of the Hundreds, and Keepers in Iron), for ten factions in all — every one listed below with its Reach.
You all share the same map and the same deck of cards, but the way you score points, take actions, and interact with the board is unique to your faction. No two games feel the same because the factions create wildly different power dynamics every time.