Background
The Eyrie Dynasties were once lords of the entire forest, and they intend to be again. Where the Marquise builds from a position of strength, the Eyrie arrive with a modest foothold and must claw their way back to dominance through sheer discipline — and the iron law of the Decree.
The Decree is a binding order of operations that your faction must carry out every single turn, growing larger as you commit more cards to it. Choose a Leader at setup — each one starts with a different pre-filled Decree and grants a unique ongoing bonus. You are literally playing against the Decree as much as you are playing against your opponents.