Background
The Vagabond is a lone wanderer — a single figure drifting through a forest torn apart by bigger powers. You hold no clearings, command no army, and answer to no one. Instead, you make yourself useful (or dangerous) to whoever suits you in the moment.
Everything you do flows through your items: boots carry you across clearings, swords let you fight, torches light up ruins, hammers let you craft, and coins, bags, and tea expand what you can carry and do. Your item tray is your entire engine — keep it healthy and you can do almost anything; let it get choked with damaged and exhausted items and your turns grind to a halt.
The Thief is the roguish face of the Vagabond — quick-fingered, unpredictable, and deeply annoying to play against. Your starting item spread sets you up for an aggressive, mobile early game, and your signature trick lets you reach into an opponent's hand and pull out whatever catches your eye.
Torch
Boot
Sword
Tea