What is Catan: Cities & Knights?
Catan: Cities & Knights is an expansion by Klaus Teuber that layers three interlocking systems on top of the base game: a barbarian horde that threatens the island every time players neglect their military, a commodity economy that lets you upgrade your cities into mighty metropolises, and three decks of Progress Cards that replace the base game's development cards. It requires the standard Catan set to play and is not a standalone game.
Where base Catan rewards the player who builds the widest network, Cities & Knights rewards the player who manages depth — choosing when to invest ore and wool into knights, when to channel commodities into city improvements, and how to time each decision against the ever-advancing barbarian ship. The target rises from 10 to 13 victory points, and almost every point of that extra distance has to be earned through the new systems.
First Catan expansion? Don't worry — the turn you already know survives intact: roll, trade, build. Cities & Knights adds exactly three things to track. A third die now joins every roll, either pushing a shared barbarian ship toward the island or handing out Progress Cards. Your cities earn refined commodities alongside resources, and commodities buy upgrades the way resources buy buildings. And knights are the tax everyone pays: keep at least one fed and active, because when the ship lands, the island defends together — but the least-prepared player pays the bill.