Birdsong
Refresh Items
Flip exhausted items on your tracker back to their ready side, up to your Refresh limit. Your Refresh limit is 3, plus 1 for each Coin-class item you have on your tracker.
You start the game with one Coin already on your tracker, so your opening Refresh limit is 4 — higher than any other starting Vagabond.
- Hint Your starting Coin isn't just an Evening scoring piece — it immediately pushes your Refresh limit to 4. Protect that Coin from damage; losing it drops your refresh by one every single turn for the rest of the game.
- Hint There is almost never a reason to skip Refresh. Use your full limit every Birdsong so your Daylight actions are never needlessly constrained.
Slip (optional)
Move yourself into an adjacent clearing without spending or exhausting any items, even if a Hostile faction has pieces there and would otherwise require you to exhaust a Sword to enter.
- Hint Use Slip to inch toward a clearing where two factions are both present. A free step now means your Torch is available for Instigate rather than wasted on an extra Boot move.
Coin-class item you have on your tracker.
Sword to enter.
Torch is available for Instigate rather than wasted on an extra
Boot move.
Crossbow to remove one enemy warrior or building from your clearing without starting a full battle.
Hammer to move one of your damaged items back to your tracker.
Bag-class item on your tracker. Then discard down to a maximum of 5 cards.