Birdsong
Refresh Items
Flip exhausted items on your tracker back to their ready side, up to your Refresh limit. Your Refresh limit is 3, plus 1 for each Coin-class item you have on your tracker.
The Arbiter starts with no Coins, so your base Refresh limit is 3 until you acquire Coin items through crafting or exploration.
- Hint Your swords are your most critical items — both as offensive tools and as passive Protector contributors. Make sure they are refreshed every Birdsong so they are undamaged and ready when a faction calls you in to defend.
Slip (optional)
Move yourself into an adjacent clearing without spending or exhausting any items, even if the destination is controlled by a faction that would otherwise require a Sword to enter.
- Hint Use Slip to pre-position into a clearing where you expect fighting on other players' turns. Protector fires before the attacker rolls — if you are not already in the battle clearing when the fight starts, you cannot be enlisted.
Coin-class item you have on your tracker.
Sword to enter.
Boot to move to an adjacent clearing. If the destination is currently Hostile, also exhaust a
Torch while in a clearing that contains a Ruin to take the top item from that Ruin.
Hammer to move one damaged item back to your tracker.
Bag-class item on your tracker. Then discard down to a maximum of 5 cards.