Birdsong
Refresh Items
Flip exhausted items on your tracker back to their ready side, up to your Refresh limit. Your Refresh limit is 3, plus 1 for each Coin-class item you have on your tracker.
If you used Improvise last turn to damage an item, this is when you feel that cost — damaged items are not refreshed here and remain unavailable until repaired.
- Hint Use your full Refresh limit every turn. Leaving items face-down when you could flip them is wasted action potential — there is almost never a reason to skip.
Slip (optional)
Move yourself into an adjacent clearing without spending or exhausting any items, even if the destination is controlled by a faction that would otherwise require a Sword to enter.
- Hint Slip is completely free. Use it to close the gap toward your next quest target without spending a Boot — one free step each turn compounds into significant map coverage over a full game.
Coin-class item you have on your tracker.
Sword to enter.
Boot — one free step each turn compounds into significant map coverage over a full game.
Torch while in a clearing that contains a ruin to draw the hidden item inside it.
Hammer to move one of your damaged items back to your tracker.
Bag-class item on your tracker. Then discard down to a maximum of 5 cards.