Birdsong
Set the Outcast
Count the suits in the Lost Souls pile. The most common suit becomes the new Outcast. If that suit was already Outcast from last turn, flip it to Hated instead — Hated reduces each conspiracy's acolyte cost by one. Then discard the entire Lost Souls pile.
- Hint If two suits tie for most common and neither is currently Outcast, you choose which becomes Outcast. If the current Outcast ties but is still tied for most common, it stays Outcast and flips to Hated.
- Hint Heavy-discarding factions like the Eyrie and Marquise load the Lost Souls pile fast. Keeping track of what suits they're likely to discard helps you predict your Outcast suit one turn ahead and position Gardens accordingly.
Perform Conspiracies (optional, repeatable)
Spend acolytes to perform conspiracies in Outcast clearings. You may perform as many as you can afford. The three conspiracies are:
- Crusade (2 acolytes; 1 if Hated) — Move any number of your warriors from one clearing into an adjacent Outcast clearing, then initiate battle there.
- Convert (1 acolyte) — Remove one enemy warrior from an Outcast clearing and replace it with one of your own warriors from supply.
- Sanctify (3 acolytes; 2 if Hated) — Replace one enemy building in an Outcast clearing with one of your Gardens, regardless of who rules the clearing.
- Hint Sanctify is the only way to place a Garden without ruling the clearing. Use it to plant Gardens in contested or enemy-held clearings that would be too costly to take through normal military action.
- Hint If you plan to battle in a clearing, consider Converting a warrior there first. Removing one enemy piece before the battle starts shifts the dice odds in your favor, especially in a clearing with a thin enemy garrison.