Birdsong
Encamp (optional)
Once per clearing, you may replace a Keeper warrior in that clearing with one of your waystation buildings. If you have no warriors or waystations anywhere on the map, instead place one waystation and one warrior together in any clearing on the map edge.
- Hint A waystation is both a crafting site and a recovery anchor — a relic must be in a clearing with a waystation for you to recover it. Establishing waystations in clearings adjacent to forest relic spaces early pays dividends for the rest of the game.
Decamp (optional)
Once per clearing, you may replace one of your waystation buildings in that clearing with a Keeper warrior.
- Hint If an opponent is threatening a waystation clearing, Decamp lets you convert that building into a warrior before the attack lands — preserving the waystation for later use rather than losing it outright.
Recruit
Any number of times, spend a card matching a waystation's clearing suit to place two warriors at that waystation.
- Hint Cards spent on recruiting cannot go into your Retinue during Evening. In the early game, lean toward saving cards for Gather Retinue rather than recruiting heavily — a large Retinue yields more actions per turn than a large warrior pool.