Background
Gandalf the Grey is the great wanderer of Middle-earth — a wizard who belongs to no single land and turns up wherever the need is greatest. He begins the game at Tharbad, the old river-crossing on the Greyflood in central Eriador, planted squarely between the Shire in the north and the roads that run down toward Rohan and Gondor. It is the perfect perch for a figure whose whole gift is being in the right place at the right moment.
On the board Gandalf is the team's flexible enabler — mobility, guidance, and above all hope. He is tied to no one of the four Free Peoples armies, which frees him to serve the whole Fellowship: escorting Frodo through the early wilds, carrying the right card to the right ally, and steadying morale when the Eye of Sauron turns its gaze on the Ring-bearer. Where others hold a front, Gandalf rides between fronts.